create the frame. See above, under @code{special-display-buffer-names}.
@end defopt
+@defun special-display-p buffer-name
+This function returns non-@code{nil} if displaying a buffer
+named @var{buffer-name} with @code{display-buffer} would
+create a special frame. The value is @code{t} if it would
+use the default frame paramaters, or else the specified list
+of frame parameters.
+@end defun
+
@defvar special-display-function
This variable holds the function to call to display a buffer specially.
It receives the buffer as an argument, and should return the window in
buffer by switching to it in the selected window.
@end defopt
+@defun same-window-p buffer-name
+This function returns @code{t} if displaying a buffer
+named @var{buffer-name} with @code{display-buffer} would
+put it in the selected window.
+@end defun
+
@c Emacs 19 feature
@defvar display-buffer-function
This variable is the most flexible way to customize the behavior of
saved point or mark.
@end defun
- Primitives to look inside of window configurations would make sense,
-but none are implemented. It is not clear they are useful enough to
-be worth implementing. See the file @file{winner.el} for some more
-operations on windows configurations.
+@defun window-configuration-frame config
+This function returns the frame for which the window configuration
+@var{config} was made.
+@end defun
+
+ Other primitives to look inside of window configurations would make
+sense, but are not implemented because we did not need them. See the
+file @file{winner.el} for some more operations on windows
+configurations.
@node Window Hooks
@section Hooks for Window Scrolling and Changes